comp399-bsu

3D Animation - BSU

A complete list of solved exercises and the final project

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📜 Table of contents

🚀 Starting

This repository hosts the projects and exercises developed during the 3D Animation (COMP399) course at Bridgewater State University (BSU).

This course was part of my academic exchange program in the USA. The main goal was to understand the mathematics and physics behind the Unity Physics Engine. Through various exercises, I explored how forces, gravity, and collisions work mathematically and how to apply them practically in game development.

The repository culminates in a Final Project, a mini-game that challenges the player to manipulate physics-based objects to achieve a specific goal.

Final Project

📚 Features

Used during the evolution of exercises and the final project:

Key aspects covered during development of the exercises:

📋 Prerequisites

To use this project, create a new Unity project (recommended version: 6000.2.9f1 or above) and import the files located in the Assets folder. No external libraries are required besides Unity itself.

🛠️ Built with

✒️ Author

You can also see the list of all collaborators who participated in this project.

📄 License

This project is under the license MIT. See the LICENSE.md file for more details.


Developed with ❤️ in the United State us